Mudlib *wield_base* ******************** Documentation for the wield-wield_base functions for the mudlib in */std/adversary/wield/wield_base.c*. Functions ========= .. c:function:: int set_wielding(string wep) int set_wielding(string wep) A quick and easy way to give monsters weapons. Pass the filename of a weapon object from within the setup() function of your monster. *File generated by Lima 1.1a4 reStructured Text daemon.*