Mudlib corpses

Documentation for the death-corpses functions for the mudlib in /std/adversary/death/corpses.c.

Functions

void set_drops_pelt(string type)

void set_drops_pelt(string type); Sets the pelt type dropped by this adversary. This is normally only used for beasts that you would expect to drop pelts. In your giraffe, do:

set_drops_pelt(“giraffe skin”);

string query_drops_pelt()

string query_drops_pelt() Returns the type of pelt dropped

void override_corpse_descriptions(string singular, string plural)

void void override_corpse_descriptions(string singular,string plural) Sets new description for corpses. Not everyone is “lying around”.

void set_corpse_long(string str)

void set_corpse_long(string str); Sets the long description of this adversary’s corpse.

void set_corpse_filename(string str)

void set_corpse_filename(string str); Sets the corpse to be cloned to ‘str’.

void drop_corpse()

Replace us with a corpse.

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