Mudlib corpses
Documentation for the death-corpses functions for the mudlib in /std/adversary/death/corpses.c.
Functions
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void set_drops_pelt(string type)
void set_drops_pelt(string type); Sets the pelt type dropped by this adversary. This is normally only used for beasts that you would expect to drop pelts. In your giraffe, do:
set_drops_pelt(“giraffe skin”);
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string query_drops_pelt()
string query_drops_pelt() Returns the type of pelt dropped
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void override_corpse_descriptions(string singular, string plural)
void void override_corpse_descriptions(string singular,string plural) Sets new description for corpses. Not everyone is “lying around”.
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void set_corpse_long(string str)
void set_corpse_long(string str); Sets the long description of this adversary’s corpse.
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void set_corpse_filename(string str)
void set_corpse_filename(string str); Sets the corpse to be cloned to ‘str’.
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void drop_corpse()
Replace us with a corpse.
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